Xbox Pushes Ahead With Muse, a New Generative AI Model. Devs Say ‘Nobody Will Want This’


Microsoft is wading deeper into generative artificial intelligence for gaming with Muse, a new AI model announced today. The model, which was trained on Ninja Theory’s multiplayer game Bleeding Edge, can help Xbox game developers build parts of games, Microsoft says. Muse can understand the physics and 3D environment inside a game and generate visuals and reactions to players’ movements.

Among the various use cases for Muse that Microsoft outlines in its announcement, perhaps the most intriguing involves game preservation. The company says Muse AI can study games from its vast back catalog of classic titles and optimize them for modern hardware.

Fatima Kardar, Microsoft’s corporate vice president for Gaming AI wrote in the company’s press release: “To imagine that beloved games lost to time and hardware advancement could one day be played on any screen with Xbox is an exciting possibility for us.”

The company says it will continue to explore generative AI, including how to help game teams prototype their projects. In its announcement, Microsoft says the Xbox team interviewed 27 game creators globally “to make sure the research was shaped by the people who would use it.”

The response from developers and the larger community online, however, has been swift, with Muse being poorly received. As longtime game developer and founder of the development studio The Outsiders, David Goldfarb said in response to the news: “Fuck this shit.”

While executives continue to grow more interested in generative AI, the technology is becoming less popular with the people who actually make games. In a direct message, Goldfarb says he doesn’t believe generative AI is good for video games, “because the people who are promoting it are doing it to reduce capital expenditure and whether they intend to do it or not, are effectively disenfranchising and devaluing millions of collective years of aesthetic effort by game devs and artists.”

“The primary issue is that we are losing craft,” Goldfarb says. “When we rely on this stuff we are implicitly empowering a class of people who own these tools and don’t give a fuck about how they reshape our lives.”

A WIRED investigation found that AI is pushing human workers out of the work of creating video games at the same time the games industry is undergoing massive constriction. Thousands of developers have been laid off over the past few years, and that trend is continuing in 2025. While some developers believe AI cannot replace creativity in games, others are still concerned about their job security in an industry that is spinning up new tools that obviate the need for their skills.

“It’s the classic issue of Xbox bleeding talent but also so heavily invested in GenAI that they can’t see the forest for the trees,” said a AAA developer who asked to remain anonymous because they are not allowed to talk publicly about Muse. “They don’t see that nobody will want this. They don’t CARE that nobody will want this … internal discussions about these sorts of things are quiet because EVERYONE fears being against this and losing their jobs due to the tumultuous time in our industry.”



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